2021-04-15
Author: Alex Aniel
Publisher: Unbound Publishing
ISBN: 1783529490
Category : Games & Activities
Languages : en
Pages :
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Book Description
This is the definitive behind-the-scenes account of Capcom’s horror video game series Resident Evil – one of the most popular, innovative and widely influential franchises of all time. Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century and, eventually, how a new generation of creators was born after the release of Resident Evil 4. Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.
Author: Alex Aniel
Publisher: Unbound Publishing
ISBN: 1783529490
Category : Games & Activities
Languages : en
Pages :
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Book Description
This is the definitive behind-the-scenes account of Capcom’s horror video game series Resident Evil – one of the most popular, innovative and widely influential franchises of all time. Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century and, eventually, how a new generation of creators was born after the release of Resident Evil 4. Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.
Author: Nate Garrelts
Publisher: McFarland
ISBN: 0786483474
Category : Games & Activities
Languages : en
Pages : 268
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Book Description
In recent years, computer technology has permeated all aspects of life—not just work and education, but also leisure time. Increasingly, digital games are the way we play. This volume addresses the world of digital games, with special emphasis on the role and input of the gamer. In fifteen essays, the contributors discuss the various ways the game player interacts with the game. The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on other factors that influence play. Essays cover the full range of digital gaming, including computer and video games. Topics include several detailed investigations of particular, often controversial games such as Grand Theft Auto: Vice City, as well as a consideration of the ways in which game-playing crosses socioeconomic, age, gender and racial lines. The concluding essays discuss scholars’ perceptions of digital media and efforts to frame them. Instructors considering this book for use in a course may request an examination copy here.
Author: Nicolas Courcier
Publisher: Third Editions
ISBN: 2377843182
Category : Young Adult Nonfiction
Languages : en
Pages : 224
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Book Description
A thorough analysis of the first survival-horror game, Resident Evil. Every passionate gamer knows about the Resident Evil saga. Born in 1996, the series count at least 10 major episodes mainly inspired by the work of George A. Romero. The games take place in the United States infested with zombies. The first episode was so terrifying that it inspired the birth of a new genre: the survival-horror games. As in every Third Éditions’ book, a video game saga is analyzed and decrypted. More than 200 pages to know everything about Resident Evil: the behind-the-scenes development, the gameplay, the story, the universe. Go back to the heart of this great saga, dive into the mysteries of Raccoon City to meet the heroes who fought the evil corporation Umbrella. The figure of the undead never ceases to fascinate. ABOUT THE AUTHORS Nicolas Courcier launched his first magazine, Console Syndrome, with Mehdi El Kanafi in 2004. Nicolas has since published more than twenty books devoted to flagship series, many of which he himself co-authored: Zelda. Chronicles of a legendary saga, Metal Gear Solid. A cult work by Hideo Kojima and The Legend of Final Fantasy VII and IX. Since 2015, he has developed his editorial approach based on the analysis of the great video game sagas within the new publishing house co-founded with Mehdi: Third. Bruno Provezza has been a fan of video games and fantasy films since he was a child. He was editor-in-chief of the official website of Mad Movies magazine, before joining the editorial team of the monthly magazine. He directed their special issue devoted to video games. He co-wrote Resident Evil. Des Zombies et des hommes, Bienvenue à Silent Hill. Journey to the Heart of Hell, Uncharted. Diary of an Explorer and Professor Polymathus in a brief history of video games for Third.
Author: S. D. Perry
Publisher: Simon and Schuster
ISBN: 0671024396
Category : Fiction
Languages : en
Pages : 262
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Book Description
When a remote mountain community is suddenly beset by a rash of grisly murders, the Special Tactics and Rescue Squad--a paramilitary unit--is dispatched to investigate
Author: Bernard Perron
Publisher: Taylor & Francis
ISBN: 1000596230
Category :
Languages : en
Pages :
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Book Description
This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of video games from their beginning to the present day. This volume covers a variety of historical periods and platforms, genres, commercial impact, artistic choices, contexts of play, typical and atypical representations, uses of games for specific purposes, uses of materials or techniques, specific subcultures, repurposing, transgressive aesthetics, interfaces, moral or ethical impact, and more. Key video games featured include Animal Crossing, Call of Duty, Grand Theft Auto, The Legend of Zelda, Minecraft, PONG, Super Mario Bros., Tetris, and World of Warcraft. Each game is closely analyzed in order to properly contextualize it, to emphasize its prominent features, to show how it creates a unique experience of gameplay, and to outline the ways it might speak about society and culture. The book also acts as a highly accessible showcase to a range of disciplinary perspectives that are found and practiced in the field of game studies. With each entry supplemented by references and suggestions for further reading, Fifty Key Video Games is an indispensable reference for anyone interested in video games.
Author: Victor D. Franco
Publisher: Balboa Press
ISBN: 1452567425
Category : Drama
Languages : en
Pages : 348
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Book Description
A transgender individual searching for validation and unconditional acceptance... A woman haunted and chained by past blurry indiscretions... What would you do to become who you have always wanted to be? Would you abandon everything you've always known? When facing an appointment with desperation, what illusions would you subscribe to? Have you ever come to the end of your own hope? Reeling from the edges of darkness, these are all questions the characters of "The Re-Identification of Elvin" and "The Nuptials" ask themselves. Answers await. Search where you have perhaps never looked before. Experience love beyond boundaries. Experience hope anew. Experience deliverance.
Author: Philip J Reed
Publisher: Boss Fight Books
ISBN: 1940535255
Category : Games & Activities
Languages : en
Pages : 192
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Book Description
Now a sprawling video game franchise, Resident Evil has kept us on the edge of our seats for decades with its tried-and-true brand of jump scares, zombie action, and biological horror. But even decades after its release, we can’t stop revisiting the original’s thrills, chills, and sometimes unintentional spills. Pop culture writer and horror cinephile Philip J Reed takes dead aim at 1996’s Resident Evil, the game that named and defined the genre we now call “survival horror.” While examining Resident Evil’s influences from the worlds of film, literature, and video games alike, Reed’s love letter to horror examines how the game’s groundbreaking design and its atmospheric fixed-cam cinematography work to thrill and terrify players—and why that terror may even be good for you. Featuring a foreword from Troma Entertainment legend Lloyd Kaufman and new interviews with the game’s voice actors and its live-action cast, the book serves as the master of unlocking the behind-the-scenes secrets of Resident Evil, and shows how even a game filled with the most laughable dialogue can still scare the pants off of you.
Author: Ichiro Sakaki
Publisher: J-Novel Club
ISBN: 1718301308
Category : Young Adult Fiction
Languages : en
Pages :
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Book Description
HOW DO YOU SOLVE A PROBLEM LIKE SHINICHI? On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. A guy named Shinichi is the general manager of Amutech, a company established to foster cultural exchange there—otaku culture, that is! Lately, Shinichi has gone back to his old shut-in ways because—well, if you’d been through what he has, wouldn’t you? Minori’s trying everything she can to get him to come out of his cave, but in the meantime, the world outside the mansion is… under existential threat?! Shinichi’s not the only one with a tale to tell, though: everyone’s favorite cross-dresser Hikaru and the lizardman couple Brooke and Cerise also feature in the second Outbreak Company short story collection!
Author:
Publisher: A-Net Digital LLC
ISBN: 0984593756
Category : Comics & Graphic Novels
Languages : en
Pages :
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Book Description
Author: Oliver Baer
Publisher: Crossroad Press
ISBN:
Category : Literary Collections
Languages : en
Pages :
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Book Description